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Catch // Release [Dragon's Maze]

Catch // Release [Dragon's Maze]

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Set: Dragon's Maze
Type: Sorcery // Sorcery
Rarity: Rare
Cost: {1}{U}{R} // {4}{R}{W}
Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Reverse Type: Sorcery
Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker. Fuse (You may cast one or both halves of this card from your hand.)
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Near MintDGM-125-EN-NF-1
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Heavily PlayedDGM-125-EN-NF-4
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DamagedDGM-125-EN-NF-5
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Near Mint FoilDGM-125-EN-FO-1
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Lightly Played FoilDGM-125-EN-FO-2
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Moderately Played FoilDGM-125-EN-FO-3
Moderately Played FoilDGM-125-EN-FO-3
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Heavily Played FoilDGM-125-EN-FO-4
Heavily Played FoilDGM-125-EN-FO-4
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Damaged FoilDGM-125-EN-FO-5
Damaged FoilDGM-125-EN-FO-5
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